dscm Level 1 of the Dungeon (10, 24, D:1) 184 arrows (19, 7, D:1) a +0 short sword (41, -8, D:1) a +0 whip (48, 9, D:1) a +0 dagger of electrocution (48, 40, D:1) 239 arrows (51, 36, D:1) 187 bolts (53, -3, D:1) a +0 hand axe (57, 13, D:1) a +0 club (60, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -7, D:2) a +0 flail (10, -13, D:2) a +0 robe (11, 14, D:2) a leopard gecko corpse (skeletalised by now) (12, 17, D:2) a +0 robe (13, 21, D:2) a +0 hand axe (16, -5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (19, -8, D:2) a +0 leather armour (27, -13, D:2) a +0 club (35, -2, D:2) a +0 leather armour (35, 10, D:2) a +0 hunting sling (36, -14, D:2) a +0 dagger (37, 6, D:2) a +0 dagger (38, -27, D:2) 72 large rocks (38, -13, D:2) 128 arrows (38, 5, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (2, 7, D:3) a scroll of identify (3, -2, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now)