dscm Level 1 of the Dungeon (0, 0, D:1) 234 bolts (6, 15, D:1) a +0 robe (7, 15, D:1) a +0 club (7, 29, D:1) a +0 mace (10, 35, D:1) 152 stones (16, 46, D:1) a +0 club (18, 1, D:1) a +0 whip (23, 11, D:1) 5 stones (26, 22, D:1) 147 stones (35, 31, D:1) 94 stones (35, 34, D:1) a +0 dagger (36, 30, D:1) a +1 cloak (38, 1, D:1) a +0 dagger (47, 40, D:1) 133 bolts (53, 5, D:1) a +0 whip (61, 8, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a +0 club (13, 1, D:2) a +0 hand axe (20, 8, D:2) a +0 club (24, -4, D:2) a +0 club (25, -12, D:2) 155 stones (35, -22, D:2) a +0 club (41, -1, D:2) a +0 leather armour (41, 24, D:2) a +0 falchion (48, -16, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of teleportation (5, 32, D:3) a leopard gecko corpse (skeletalised by now) (6, 14, D:3) a +0 short sword (unseen) (16, -6, D:3) a +0 dagger (unseen) (16, -4, D:3) a bat corpse (16, 36, D:3) 171 stones (17, -8, D:3) a +0 dagger (17, -4, D:3) a gnoll corpse (24, 26, D:3) an adder skeleton