dscm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -10, D:1) 129 bolts (4, 8, D:1) a +0 club (9, 23, D:1) a +0 short sword (21, 14, D:1) a +0 club (25, 10, D:1) a +0 spear (40, 7, D:1) a +0 hunting sling 151 stones (41, -1, D:1) a +0 plate armour (49, -10, D:1) a +0 club (49, 26, D:1) 63 stones (51, 36, D:1) a +0 dagger 2 stones (52, 1, D:1) 4 stones (53, 2, D:1) a cursed -2 club (56, 30, D:1) 122 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 17, D:2) a +0 dagger (5, 56, D:2) a cursed -3 club (12, 23, D:2) a +0 chain mail (16, 5, D:2) a +0 robe (16, 6, D:2) 143 stones (23, 46, D:2) 186 arrows Level 3 of the Dungeon (0, 0, D:3) 262 sling bullets (0, 8, D:3) a cursed -2 dagger a +0 blowgun 17 poisoned needles (2, 24, D:3) 99 poisoned needles (8, 35, D:3) a +0 robe (17, 40, D:3) a +0 chain mail (29, 0, D:3) a +0 hand axe a +0 ring mail (35, 22, D:3) 226 stones (37, 30, D:3) a +0 club 163 stones (39, 22, D:3) 4 stones (45, -2, D:3) 217 sling bullets Level 4 of the Dungeon [Shop] Oti Mehu's Antique Weapon Shop the +10 hand crossbow of the Shining Light {speed, Int+3} (1992 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). the +3 flail "Cody" {flame, rElec rPois} (1066 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. a +2 vampiric trident (607 gold) a +4 blowgun (661 gold) a +0 lajatang of protection (540 gold) a +3 trident of freezing (629 gold) (0, 0, D:4) 5 gold pieces (1, 1, D:4) 12 gold pieces (2, 0, D:4) 8 gold pieces (4, -2, D:4) a +0 chain mail (8, 0, D:4) a ration (11, 5, D:4) 11 gold pieces (16, -11, D:4) a +0 ring mail (18, -14, D:4) 100 poisoned needles (18, -10, D:4) 13 gold pieces (18, -3, D:4) 96 poisoned needles (21, -16, D:4) 118 arrows (25, -22, D:4) 26 gold pieces (29, 5, D:4) 17 gold pieces (31, -10, D:4) a +0 robe