dscm Level 1 of the Dungeon (3, -15, D:1) a +0 club (8, 8, D:1) a +0 ring mail (12, -9, D:1) 33 needles of confusion (12, 3, D:1) a +0 club (14, -3, D:1) a +0 club (15, -4, D:1) a +0 dagger (16, -18, D:1) a +0 mace (22, 11, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 club (4, 12, D:2) 34 poisoned needles (5, 0, D:2) a +0 club 104 stones (10, -22, D:2) a +0 ring mail (12, 11, D:2) 2 potions of degeneration (20, 1, D:2) a +0 quarterstaff (22, -21, D:2) 89 sling bullets (31, 16, D:2) a +0 chain mail (32, 15, D:2) a +0 club (36, -28, D:2) a +0 hand axe (37, -3, D:2) a +0 dagger a +0 robe (48, -11, D:2) a +0 club (49, -23, D:2) 141 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (4, 7, D:3) a +0 robe (7, -14, D:3) a +0 club (8, -2, D:3) a +0 cloak (9, -16, D:3) a +0 mace (9, -8, D:3) 2 stones (12, -9, D:3) a +0 spear (14, 3, D:3) a +0 long sword (21, -8, D:3) a +0 club (30, 5, D:3) 164 bolts (33, 13, D:3) 156 poisoned needles (36, -2, D:3) 145 arrows (38, 1, D:3) a +0 ring mail (50, -8, D:3) a +0 club (62, -7, D:3) a +0 club Level 4 of the Dungeon (25, -4, D:4) 117 stones (35, -6, D:4) an uncursed amulet of inaccuracy (36, -17, D:4) a +0 chain mail a +0 falchion (38, -18, D:4) 63 tomahawks a +0 short sword a +0 leather armour a cursed -3 hand axe (38, -6, D:4) a +0 short sword (39, -18, D:4) a +0 robe a +0 dagger (40, -3, D:4) a +2 leather armour of cold resistance (40, 10, D:4) a +0 club (50, 15, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Felirip's Weapon Shop 52 poisoned tomahawks (67 gold) 298 sling bullets (387 gold) a +2 hunting sling of flaming (191 gold) 118 arrows (153 gold) 167 stones (217 gold) the +9 staff of Olgreb {rPois} (1300 gold) It protects you from poison. 124 sling bullets (161 gold) the +2 battleaxe of Ycwus {chop, rElec Str+5} (574 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It insulates you from electricity. a +5 blowgun (383 gold) 170 stones (221 gold) a +1 trident of protection (145 gold) the +7 mace of Variability {chain chaos} (780 gold) Each time it hits an enemy it has a different, random effect. a +0 dagger of venom (57 gold) 53 poisoned tomahawks (68 gold) the +9 trident "Pagemusk" {pierce, rF- rC+ Dex+5 SInv} (934 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. [Shop] Jiaqorin's Assorted Antiques a box of beasts (440 gold) a phantom mirror (660 gold) a scroll of immolation (77 gold) the +4 mace "Impslayer" {drain, rC+ MP+9 Int+4} (1467 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). a +1 ring mail of fire resistance (352 gold) a fan of gales (880 gold) the cursed +3 flail "Heodyamp" {crush, rPois Str-4 SInv} (532 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from poison. It lets you see invisible. It has a curse placed upon it. a box of beasts (440 gold) a lamp of fire (880 gold) a +1 trident of protection (246 gold) [Shop] Cuhutoet's Antique Weapon Emporium the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (3051 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a +4 broad axe of chopping (756 gold) a +2 dagger of holy wrath (421 gold) the +4 spear of the Vanishing Yaks {drain, rElec rF- Str+8} (1328 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It makes you vulnerable to fire. It insulates you from electricity. the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +1 battleaxe of chopping (450 gold) the +3 spear "Wasi Roa" {vamp, *Slow rF++ Str+2 Dex+4} (1498 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+4). It greatly protects you from fire. It may slow you when you take damage. the +6 mace "Woiguy" {crush, rN+ MR+} (1385 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 war axe of chopping (464 gold) a +1 fustibalus of freezing (918 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1998 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +2 battleaxe of freezing (639 gold) a +0 short sword of speed (297 gold) (0, 0, D:5) 155 stones (5, -1, D:5) 236 arrows (8, -20, D:5) a +0 trident (8, 12, D:5) a cursed +0 scale mail (13, 16, D:5) a +0 flail (13, 17, D:5) a +0 halberd (14, 16, D:5) a +0 spear (18, -5, D:5) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (24, -14, D:5) a +0 war axe (31, -27, D:5) a +0 leather armour (34, -6, D:5) a +0 ring mail (41, -33, D:5) 118 stones (44, -11, D:5) a +0 quarterstaff (47, -7, D:5) a +0 falchion a +0 club (54, -33, D:5) 120 stones Level 6 of the Dungeon [Shop] Quma's Book Shoppe a book of Dreams (825 gold) a book of Misfortune (220 gold) a book of Conjurations (330 gold) Wizardry for Novices (440 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Shock Conjuration/Air 1 d - Sting Conjuration/Poison 1 e - Slow Hexes 1 a book of Conjurations (330 gold) a Young Poisoner's Handbook (440 gold) a book of the Earth (715 gold) a book of Callings (330 gold) a book of Clouds (495 gold) a book of the Dragon (990 gold) a book of Minor Magic (220 gold) (0, 0, D:6) a +0 giant club (14, 10, D:6) 124 arrows a +0 shortbow (15, -32, D:6) a +0 battleaxe (16, -28, D:6) a +0 hand axe (19, -18, D:6) a +0 hand axe (19, -6, D:6) 66 stones (19, 8, D:6) 124 poisoned needles (21, -13, D:6) a +0 falchion a +0 ring mail a +1 whip of electrocution (38, -22, D:6) 108 arrows (41, -6, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (8, -2, D:7) a ration (9, 4, D:7) a +0 trident (10, -9, D:7) 17 gold pieces (11, -1, D:7) 8 gold pieces (12, -5, D:7) 8 gold pieces (13, -4, D:7) 19 gold pieces (14, -7, D:7) 22 gold pieces (20, -17, D:7) a +0 leather armour (27, -11, D:7) 26 gold pieces (29, -14, D:7) 18 gold pieces (33, -10, D:7) 5 gold pieces (45, 19, D:7) 12 gold pieces