dscm Level 1 of the Dungeon (0, 0, D:1) 105 stones (13, -20, D:1) 69 poisoned needles (21, -32, D:1) a +0 spear (29, -27, D:1) 71 stones (33, -28, D:1) 3 stones (34, 9, D:1) 117 stones (40, -20, D:1) 170 arrows (40, -6, D:1) a +0 ring mail (41, -28, D:1) a +0 ring mail (43, -19, D:1) a +0 short sword (47, -20, D:1) a +0 club (47, 6, D:1) 121 stones Level 2 of the Dungeon [Shop] Wasoseube's Weapon Shop the cursed +1 great sword of the Distant Future {vamp, rF+} (461 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It has a curse placed upon it. a +2 battleaxe of chopping (282 gold) a +4 blowgun (318 gold) 129 stones (167 gold) a +2 vampiric trident (292 gold) a +5 morningstar of protection (413 gold) a +2 quarterstaff of draining (249 gold) a +6 morningstar of holy wrath (509 gold) a +1 shortbow of velocity (149 gold) the +5 scythe "Finisher" {speed, eviscerate} (533 gold) Attacks with this weapon are significantly faster. a +2 flail of protection (210 gold) the +10 whip of Ymufinta {elec, rElec rF++ rC-} (1049 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. [Shop] Wizoxtur's Weapon Shoppe a +2 lajatang of electrocution (643 gold) 118 stones (153 gold) the +4 dagger of the Blind Eye {drain, rF+ rC+ Str+2 Int+7} (825 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+7). It protects you from fire. It protects you from cold. the +6 arbalest of Turmoil {penet, rN+ MR+} (754 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 vampiric glaive (409 gold) a +0 quarterstaff of crushing (104 gold) 49 needles of frenzy (127 gold) 72 stones (93 gold) a +6 spear of venom (462 gold) 145 stones (188 gold) [Shop] Ystra's Book Shop a Grand Grimoire (1214 gold) the Papyrus of Domination (803 gold) Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Teleport Other Translocation 3 e - Force Lance Translocation 4 the Almanac of the Blaze and Combat Magic (495 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Inner Flame Hexes/Fire 3 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Orb of Destruction Conjuration 7 a book of Death (770 gold) the Collected Works on Lethal Transmigration (473 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Throw Frost Conjuration/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iron Shot Conjuration/Earth 6 Liadghep's Papyrus of Air and Black Arts (852 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Simulacrum Ice/Necromancy 6 a Young Poisoner's Handbook (440 gold) a book of the Sky (715 gold) a book of Party Tricks (550 gold) the Disquisition on Quantum Contamination (990 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 d - Dispersal Translocation 6 (0, 0, D:2) 24 gold pieces (12, -14, D:2) a +0 dagger (16, -17, D:2) 17 gold pieces (21, -22, D:2) 88 stones (32, -35, D:2) a +0 whip (33, -35, D:2) a +0 club (35, -34, D:2) a cursed +0 ring mail (35, -1, D:2) 13 gold pieces (37, -5, D:2) a +0 giant spiked club (40, -14, D:2) a +0 helmet (41, -25, D:2) a +0 hunting sling (42, -19, D:2) 160 stones (53, -6, D:2) a quokka corpse (skeletalised by now)