dscm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -11, D:1) 27 sling bullets (4, -17, D:1) 21 bolts (4, -11, D:1) a stone (4, -10, D:1) a +0 whip 2 stones (4, -9, D:1) a +0 dagger (4, -8, D:1) a +0 whip (7, -20, D:1) a +0 dagger (9, -21, D:1) 19 sling bullets (9, -17, D:1) a +0 short sword (11, -16, D:1) a +0 club (14, -16, D:1) a +0 dagger (15, -15, D:1) a stone (16, -15, D:1) a stone (21, -20, D:1) a cursed -2 dagger (29, 9, D:1) a +0 club a hobgoblin corpse (34, -13, D:1) a +0 club (38, -14, D:1) 23 arrows (40, 1, D:1) a goblin corpse (skeletalised by now) (40, 15, D:1) a +0 club (41, -12, D:1) a frilled lizard corpse (skeletalised by now) (42, -10, D:1) a bat corpse (skeletalised by now) (50, 16, D:1) a +0 club a +0 whip 4 stones a hobgoblin corpse a jackal corpse Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (2, -1, D:2) 18 stones (2, 4, D:2) a potion of flight (8, 12, D:2) a +0 dagger (9, 11, D:2) 11 stones (23, -2, D:2) a goblin corpse (25, -4, D:2) a frilled lizard corpse