dscm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a worm corpse (0, 2, D:1) 33 curare-tipped needles (1, -12, D:1) a rat corpse (1, -4, D:1) 203 stones (3, -10, D:1) a rat corpse (4, -9, D:1) a frilled lizard corpse (9, 0, D:1) 222 sling bullets (10, -1, D:1) a leopard gecko corpse (skeletalised by now) (12, -18, D:1) a cursed +0 club (16, -17, D:1) a +0 short sword (25, -30, D:1) a +0 leather armour (29, -13, D:1) a cursed -2 club (36, 13, D:1) a +0 short sword (38, -28, D:1) 131 bolts (39, -27, D:1) a +0 robe (41, -13, D:1) 121 stones (42, -21, D:1) a +0 dagger (42, -1, D:1) a +0 club (42, 2, D:1) a +0 dagger (46, -27, D:1) a +0 club (47, -27, D:1) a +0 club (47, -26, D:1) a +0 dagger (50, -28, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (4, 4, D:2) a +0 hunting sling (6, 6, D:2) a +0 club a hobgoblin corpse (6, 9, D:2) a +0 club (unseen) (6, 13, D:2) 102 arrows (7, 7, D:2) a +0 club (9, 5, D:2) a +0 dagger (9, 9, D:2) a potion of resistance (9, 12, D:2) a ration {!d} (10, 11, D:2) 4 gold pieces (11, 12, D:2) a frilled lizard corpse (12, 12, D:2) a leopard gecko corpse (13, 11, D:2) a potion of magic (13, 16, D:2) a +0 short sword (16, 7, D:2) 9 gold pieces