dscm Level 1 of the Dungeon (0, 0, D:1) 57 arrows (5, -15, D:1) 89 arrows (6, -36, D:1) a +1 whip of flaming (6, -34, D:1) 177 bolts (7, -35, D:1) a +0 club (7, -17, D:1) a +0 robe (22, -5, D:1) a +0 club (22, -3, D:1) a cursed +0 club (23, -12, D:1) a +0 leather armour (30, -17, D:1) a +0 pair of gloves (41, -24, D:1) a +0 club Level 2 of the Dungeon (2, 3, D:2) a +0 robe (2, 18, D:2) a +0 club (4, -6, D:2) a cursed -3 club (9, 27, D:2) a +0 club (10, 19, D:2) a cursed +0 pair of gloves (25, -2, D:2) a +0 dagger (30, -2, D:2) a cursed +0 robe (35, 1, D:2) 72 tomahawks (40, -2, D:2) a +0 dagger (42, -9, D:2) a +0 short sword (44, 31, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a +0 whip a +0 leather armour (1, 25, D:3) 127 sling bullets (9, 23, D:3) +0 gold dragon scales (10, 4, D:3) a +0 short sword (11, 1, D:3) a cursed +0 leather armour (18, 18, D:3) a +0 short sword (22, 1, D:3) a +0 short sword (23, -5, D:3) a +0 trident (24, 10, D:3) a +0 dagger a +0 hunting sling (28, 18, D:3) a cursed +0 short sword (38, 10, D:3) a +0 club (39, 12, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Akink's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:4) a +0 pair of gloves (1, -43, D:4) a +0 war axe (16, -40, D:4) a +0 dagger (18, -26, D:4) a +2 dagger of chaos (24, -16, D:4) 180 bolts (33, -50, D:4) a +0 whip (36, -53, D:4) a +0 robe (40, -49, D:4) a +0 mace a +0 leather armour (40, -48, D:4) a +0 club a +0 ring mail (40, -47, D:4) a +0 club a +0 ring mail (44, -34, D:4) a +0 scale mail (45, -27, D:4) a +0 club (61, -11, D:4) a cursed -3 war axe (65, -22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 173 arrows (1, 12, D:5) 120 bolts (1, 33, D:5) 171 arrows a +0 shortbow (8, 23, D:5) a +0 dagger a +0 robe (9, 23, D:5) a potion of degeneration a +0 leather armour (10, 22, D:5) a +0 hand axe (10, 23, D:5) a +0 short sword a +0 ring mail (14, 2, D:5) a +0 short sword a +0 leather armour (14, 3, D:5) a +0 falchion of slicing a +0 leather armour (14, 4, D:5) a +0 mace a +0 leather armour (15, 3, D:5) a +0 mace a +0 flail (17, 33, D:5) a +0 falchion (18, 13, D:5) a +0 shortbow 111 arrows (22, 5, D:5) a +0 hand axe (33, 43, D:5) 163 arrows (47, 2, D:5) a potion of degeneration (48, 11, D:5) a +0 war axe (53, 19, D:5) a +0 mace Level 6 of the Dungeon [Shop] Dawkaila's General Store a +0 dagger (22 gold) a wand of paralysis (10) (132 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) the +7 demon blade of Outrage {flame, rC+ Int+2 Dex+3} (951 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. 15 curare-tipped needles (49 gold) a potion of lignification (33 gold) a +0 mace (33 gold) a potion of brilliance (44 gold) a +1 hand crossbow of flaming (146 gold) 96 arrows (105 gold) (0, 0, D:6) 120 arrows (4, -37, D:6) a +0 broad axe (5, 6, D:6) a +0 ring mail (16, -2, D:6) a +0 trident (18, -3, D:6) a +0 shortbow 113 arrows (26, -7, D:6) a +0 trident (37, -34, D:6) a +0 flail (40, -32, D:6) a +0 dagger (41, -29, D:6) a +0 robe a +0 dagger (41, -13, D:6) a +0 scale mail (42, -29, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Femouczo's Distillery a potion of might (60 gold) a potion of lignification (45 gold) a potion of lignification (45 gold) a potion of lignification (45 gold) a potion of magic (120 gold) a potion of invisibility (120 gold) a potion of brilliance (60 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) (0, 0, D:7) a +0 shortbow 128 arrows (2, 32, D:7) a +0 hand axe (4, -5, D:7) a cursed +0 giant spiked club (11, 19, D:7) a +0 falchion (25, -29, D:7) a +0 great mace a +0 chain mail (31, 12, D:7) a +0 club (33, -5, D:7) a +0 mace a +0 scale mail (34, -6, D:7) a +0 dagger a +0 robe (34, -5, D:7) a +0 club a +0 ring mail (35, -5, D:7) a +0 club (35, 30, D:7) a +1 quarterstaff of crushing a +0 hunting sling 218 sling bullets a +0 leather armour (42, -7, D:7) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (42, -6, D:7) a cursed -2 leather armour (43, -7, D:7) a +0 dagger 59 poisoned tomahawks a +0 leather armour (43, -5, D:7) a +0 ring mail (44, 13, D:7) a +0 dagger (55, -8, D:7) a +0 giant club the Ecumenical Temple [Shop] Onaruuci's Jewellery Emporium an uncursed ring of insulation (280 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} (513 gold) [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of magical power (280 gold) the ring "Ozxiny" {+Blink Int+2 Dex+3} (474 gold) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+3). It lets you blink. the amulet "Apho" {Regen+ Stlth+} (537 gold) [amulet of regeneration] It increases your rate of regeneration. It makes you more stealthy. a cursed ring of teleportation (63 gold) an uncursed ring of see invisible (210 gold) the ring "Cecrej" {Ice +Inv rElec Str+5} (791 gold) [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you turn invisible. an uncursed ring of protection from fire (350 gold) [Shop] Gisaesin's Jewellery Boutique the amulet "Useofulargh" {Faith rF+ Str+6} (932 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+6). It protects you from fire. an uncursed ring of poison resistance (280 gold) a cursed -2 ring of strength (28 gold) a +2 amulet of reflection (105 gold) an uncursed ring of wizardry (420 gold) a cursed ring of attention (63 gold) a +2 ring of intelligence (105 gold) an uncursed ring of flight (245 gold) the ring of Hisuva {Wiz +Fly} (547 gold) [ring of wizardry] It improves your spell success rate. It lets you fly. an uncursed ring of protection from fire (350 gold) the ring of Ynasekel {rF+ rN+ Dex+3} (595 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. a +5 ring of strength (576 gold) a +2 ring of protection (140 gold) [Shop] Aplihaz's Assorted Antiques a +1 longbow of freezing (437 gold) a wand of acid (6) (580 gold) the +1 helmet of the Game Afoot {MR++ Str+2 Stlth+} (884 gold) It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a potion of brilliance (116 gold) a lamp of fire (1160 gold) the +6 plate armour of the Foremost Tales {rElec rN+ MR+} (2227 gold) It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +4 chain mail of fire resistance (913 gold) a +3 fustibalus of freezing (1276 gold) Level 1 of the Lair of Beasts [Shop] Uxkierch's Antique Weapon Boutique a +2 mace of holy wrath (435 gold) the +7 lajatang of Chance {slice, rElec rF+ Str+7 Stlth-} (2295 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It insulates you from electricity. It makes you less stealthy. a +2 long sword of slicing (430 gold) the +4 hand axe of Makhleb's Displeasure {drain, rElec rPois rF+++ Str-4} (1755 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. the +8 halberd "Labbokacw" {chop, *Slow rF+++ rC+++ MP+9} (3100 gold) It inflicts extra damage upon your enemies. It renders you almost immune to fire. It renders you almost immune to cold. It affects your magic capacity (+9). It may slow you when you take damage. the cursed +1 flail of Irailal {venom, rPois Str-2 Int+5 Stlth+} (627 gold) It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+5). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the cursed +1 hand axe "Afri" {venom, +Fly SInv} (472 gold) It poisons the flesh of those it strikes. It lets you see invisible. It lets you fly. It has a curse placed upon it. the +4 hand axe "Jeluis" {elec, *Noise rN++ Dex+5} (1300 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It greatly protects you from negative energy. It may make noises in combat. (0, 0, Lair:1) a +0 dagger (5, 8, Lair:1) a scroll of blinking (5, 13, Lair:1) 28 gold pieces (6, -4, Lair:1) a ration (9, 0, Lair:1) 7 gold pieces (10, -29, Lair:1) 25 gold pieces (15, 14, Lair:1) 14 gold pieces (17, 9, Lair:1) a scroll of teleportation (18, 9, Lair:1) a potion of haste (22, 4, Lair:1) 21 gold pieces (25, 13, Lair:1) 12 gold pieces