dscm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -13, D:1) a +0 short sword (3, -15, D:1) a +0 dagger (9, 0, D:1) a +1 pair of boots (9, 13, D:1) a +0 dagger (22, 8, D:1) a +0 dagger (24, 5, D:1) a +0 whip 3 stones (24, 8, D:1) a +0 dagger (29, 6, D:1) a +0 club (37, 7, D:1) a +0 club (40, 6, D:1) 156 stones (52, -24, D:1) a +0 club (56, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (5, 4, D:2) a +0 long sword (5, 14, D:2) a rat corpse (skeletalised by now) (17, -17, D:2) a cursed +0 leather armour (21, 24, D:2) a leopard gecko corpse (skeletalised by now) (22, 23, D:2) a +2 dagger of distortion a +0 animal skin (26, -2, D:2) a leopard gecko corpse (skeletalised by now) (26, -1, D:2) a +0 club (28, -11, D:2) a +0 spear (29, -12, D:2) 180 stones (32, -10, D:2) a cursed -2 club (32, -6, D:2) a +0 dagger a cursed -3 hunting sling 155 stones (32, -2, D:2) a +0 whip a kobold corpse (34, 10, D:2) a dart slug corpse (35, 21, D:2) a +0 hand axe (37, 2, D:2) 100 poisoned needles (38, -12, D:2) 158 stones (45, -3, D:2) a leopard gecko skeleton (46, -1, D:2) 51 large rocks