dscm Level 1 of the Dungeon (0, 0, D:1) 153 arrows (3, 38, D:1) a +0 pair of boots (8, 13, D:1) 239 bolts (12, 11, D:1) a +0 club (15, 17, D:1) a +0 whip (17, 39, D:1) a cursed +0 dagger a +0 dagger (24, 24, D:1) a +0 robe (25, 34, D:1) a +0 short sword (32, 0, D:1) 120 stones (34, 8, D:1) a +0 ring mail (38, 6, D:1) a +0 hunting sling (47, 22, D:1) a +0 dagger (52, 18, D:1) 79 bolts Level 2 of the Dungeon (16, -20, D:2) a +0 club (22, -10, D:2) an uncursed ring of teleportation (26, -11, D:2) a +0 whip (29, -5, D:2) a +0 club (30, -28, D:2) a cursed -2 mace (30, -13, D:2) a +0 hand axe (30, -9, D:2) 64 poisoned needles (31, -12, D:2) a +0 robe (31, 1, D:2) a +1 cloak (32, 5, D:2) a cursed -2 spear (54, -3, D:2) a +0 dagger (61, -26, D:2) a +0 club (62, -24, D:2) a +0 dagger (63, -11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -2, D:3) 13 gold pieces (5, 2, D:3) a scroll of fear (8, 4, D:3) a scroll of blinking (18, -10, D:3) a potion of cancellation (21, 5, D:3) a +0 dagger (21, 6, D:3) a +0 ring mail (21, 7, D:3) a +0 robe (22, -9, D:3) a +0 robe (22, 8, D:3) a +0 club a +0 leather armour (24, 5, D:3) a +0 leather armour a +0 falchion (25, 7, D:3) a +0 dagger (29, -10, D:3) 17 gold pieces Level 4 of the Dungeon [Shop] Alanogor's General Store a scroll of brand weapon (240 gold) a sack of spiders (240 gold) a scroll of blinking (90 gold) a wand of flame (18) (120 gold) a wand of polymorph (7) (54 gold) a scroll of identify (24 gold) a +2 dagger of flaming (187 gold) [Shop] Anyefe's Antique Weapon Shoppe a +2 flail of protection (453 gold) the +12 glaive "Zamugif" {drain, rF- rN+++ MP-9 SInv} (2184 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your magic capacity (-9). It lets you see invisible. a +3 shortbow of flaming (627 gold) a +1 fustibalus of freezing (952 gold) the +9 quarterstaff of Offence {crush, +Inv MR+} (1976 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. the +8 hand axe of Wyrd {chop, rElec rF+ Dex-4} (1598 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. a +2 mace of protection (436 gold) the cursed +1 fustibalus of Makedi Gaomn {freeze, MR+ Int+3 Dex+3} (1517 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. the cursed +1 war axe "Toroudgh Veaf" {chop, *Corrode rElec MP+9} (966 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It may corrode you when you take damage. It has a curse placed upon it. the +5 scythe "Finisher" {speed, eviscerate} (1148 gold) Attacks with this weapon are significantly faster. a +5 dagger of venom (823 gold) a +1 short sword of electrocution (406 gold) a +2 bardiche of distortion (966 gold) the +9 shortbow "Laloiropp" {freeze, Stlth+} (1646 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. a +0 longbow of freezing (282 gold) [Shop] Wacap's Assorted Antiques a +2 arbalest of flaming (522 gold) a +4 plate armour of cold resistance (1300 gold) the cursed +3 scimitar of Iteruli {elec, Int+4} (972 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. a lamp of fire (1040 gold) a +2 great sword of draining (616 gold) a +2 longbow of flaming (522 gold) a lamp of fire (1040 gold) a +1 trident of flaming (345 gold) the +2 mace "Atiolob" {drain, rElec rC+ Dex+3} (1110 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. a lightning rod (4/4) (1040 gold) (0, 0, D:4) a +0 mace of crushing (14, 16, D:4) a +0 scale mail (18, -13, D:4) a +0 ring mail a +0 mace (34, -3, D:4) a +0 giant club (44, 0, D:4) a +0 short sword (45, 12, D:4) 151 arrows (47, 14, D:4) 208 sling bullets (54, -19, D:4) a +0 short sword a +0 scale mail (56, 12, D:4) a +0 falchion the Ecumenical Temple