dscm Level 1 of the Dungeon (1, -21, D:1) a +0 cloak (1, -4, D:1) a +0 club (5, 12, D:1) a +0 dagger (6, -16, D:1) a +0 dagger (7, -15, D:1) a +0 club (20, -5, D:1) a +0 whip (43, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 34, D:2) a +0 leather armour (18, 39, D:2) a +0 chain mail (21, 18, D:2) a +0 club a +0 club (25, 40, D:2) a +0 club (46, 12, D:2) a +0 short sword a +0 animal skin a +2 helmet (51, 31, D:2) a +0 chain mail Level 3 of the Dungeon (8, -2, D:3) a cursed +0 flail an orc corpse (skeletalised by now) (18, -12, D:3) a +0 leather armour (22, -12, D:3) 273 sling bullets (44, -18, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ukoypo's Weapon Shop a +0 mace (39 gold) 133 stones (172 gold) the +4 trident "Xecypp" {flame, rF+ MR- Int+7 SInv} (715 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. a +2 falchion of protection (202 gold) 101 poisoned needles (262 gold) a +0 whip (32 gold) the +10 morningstar "Eos" {elec, Halo rElec} (962 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. 142 stones (184 gold) a +3 spear of venom (267 gold) a +0 blowgun (32 gold) a +0 flail (45 gold) (0, 0, D:4) a cursed +0 leather armour (4, -12, D:4) a wand of flame (10) (5, 14, D:4) a +0 robe (7, -16, D:4) 122 stones (30, 9, D:4) 25 gold pieces (35, 8, D:4) a hound corpse (37, 3, D:4) the cursed +0 robe "Bokkit" {rF+++ Str-3 Dex-4 SInv} It affects your strength (-3). It affects your dexterity (-4). It renders you almost immune to fire. It lets you see invisible. It has a curse placed upon it. the Ecumenical Temple