dscm Level 1 of the Dungeon (2, 14, D:1) 190 arrows (14, -7, D:1) 129 arrows (16, -4, D:1) a +0 club (22, -4, D:1) a +0 ring mail (26, -14, D:1) a cursed +0 club (29, -5, D:1) a +1 pair of boots (39, 30, D:1) a +0 spear (45, 15, D:1) a +0 leather armour (45, 29, D:1) a +0 dagger (52, 0, D:1) 254 sling bullets (56, 9, D:1) a +0 club (58, -4, D:1) a +4 hand axe (61, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a +0 robe (1, -13, D:2) a goblin corpse (2, -29, D:2) a +0 scale mail (12, -29, D:2) a bat corpse (skeletalised by now) (13, -28, D:2) a +0 dagger (18, -26, D:2) a +0 falchion (21, -14, D:2) a +0 whip (23, -33, D:2) a cursed -1 club a hobgoblin corpse (skeletalised by now) (25, -23, D:2) 217 sling bullets (25, 5, D:2) a +0 leather armour (25, 7, D:2) a +0 club (31, -18, D:2) a +0 pair of boots (36, -8, D:2) a +0 ring mail (46, -7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 club (1, 0, D:3) a quokka corpse (2, -3, D:3) a potion of magic (5, -2, D:3) a scroll of identify