dscm Level 1 of the Dungeon (14, -7, D:1) a cursed +0 club (19, 12, D:1) a +0 dagger (20, -8, D:1) a +0 club (22, -20, D:1) a +0 club (23, -21, D:1) a +0 dagger (27, -10, D:1) a +0 dagger (39, 17, D:1) a +0 club (40, 3, D:1) a +0 club (45, -2, D:1) 117 poisoned needles (45, 14, D:1) a +0 club (45, 22, D:1) a +0 club (49, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 7, D:2) a +0 club (1, 7, D:2) a +0 dagger a +0 club (6, -9, D:2) 137 bolts (6, 10, D:2) a +0 hunting sling (8, 17, D:2) a +0 ring mail (13, -15, D:2) a +0 chain mail (14, 7, D:2) a +0 dagger (15, -15, D:2) a +3 flail (17, -19, D:2) a +0 short sword (18, 14, D:2) 122 bolts (19, -9, D:2) a +0 whip (24, -13, D:2) a +0 leather armour (25, -14, D:2) a +0 club (30, 13, D:2) an adder corpse (33, 6, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (33, 10, D:2) a rat skeleton (33, 11, D:2) a +0 whip (39, -8, D:2) a rat corpse (skeletalised by now) (40, 24, D:2) a wand of acid (5) (42, 22, D:2) 20 gold pieces (46, 24, D:2) 2 gold pieces