dscm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 6, D:1) a cursed -1 ring mail (11, 9, D:1) a +0 dagger (15, 3, D:1) a +0 dagger (23, 27, D:1) a +0 club (28, -1, D:1) a cursed -1 pair of boots (29, 7, D:1) a +0 dagger (31, 21, D:1) a cursed +0 club (31, 34, D:1) 124 bolts (38, 32, D:1) a +0 club (39, -2, D:1) a cursed +0 hand axe (39, 33, D:1) a +0 dagger (40, -1, D:1) a +0 ring mail (42, 38, D:1) a +0 ring mail Level 2 of the Dungeon (32, -9, D:2) a +0 club (33, 1, D:2) a +0 club (39, 22, D:2) a +0 club (41, -9, D:2) 195 arrows (42, -9, D:2) a +0 club (42, -8, D:2) a +0 short sword a +0 hunting sling (53, 0, D:2) a +0 club (54, 0, D:2) a +0 dagger (55, -1, D:2) a +0 dagger a +0 club a +0 dagger a +0 club the +2 helmet of the Furies {rN+ rCorr Str-5 Int+3} It affects your strength (-5). It affects your intelligence (+3). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 animal skin a +0 club (55, 0, D:2) a +0 club a +0 hunting sling (55, 15, D:2) 144 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 mace (2, -35, D:3) a +0 short sword a +0 blowgun 30 poisoned needles (23, -3, D:3) a +0 club (47, -1, D:3) a +0 hand crossbow (55, -50, D:3) a +0 leather armour (55, -32, D:3) a ration