dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 0, D:1) a +0 dagger (24, 7, D:1) a +0 whip (27, -5, D:1) a +0 leather armour (46, -11, D:1) a +0 club (52, 16, D:1) 176 arrows (53, -7, D:1) a +0 club (56, -7, D:1) 125 bolts Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, -3, D:2) a worm corpse (8, -12, D:2) a bat corpse (8, -10, D:2) a hound skeleton (9, -36, D:2) 139 arrows (11, -2, D:2) a +0 club (12, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -1, D:2) a bat skeleton (16, -1, D:2) a +0 club (29, -53, D:2) a -3 dagger (31, -35, D:2) a +0 club (31, -15, D:2) a +0 leather armour (35, -40, D:2) a +0 club (36, -11, D:2) a +0 leather armour