dscm Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 20, D:1) a +0 spear a +0 mace (4, 6, D:1) a cursed -1 short sword (18, 33, D:1) a +0 whip (25, -14, D:1) a +0 club (27, -12, D:1) 122 arrows (29, 41, D:1) a +0 dagger (32, 13, D:1) a +0 dagger (33, -14, D:1) a scroll of remove curse (33, -13, D:1) a scroll of enchant weapon (33, -12, D:1) a scarf of resistance (34, -14, D:1) 17 gold pieces (34, -13, D:1) a +0 glaive (34, -12, D:1) 82 poisoned needles (35, -14, D:1) a potion of mutation (35, -13, D:1) 12 gold pieces (35, -12, D:1) 14 gold pieces (35, -4, D:1) a +0 hand axe (35, 31, D:1) a +0 scale mail (41, 15, D:1) a +0 hat (45, 8, D:1) a +0 short sword (54, 4, D:1) 142 arrows (55, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 11, D:2) a +0 dagger (12, 5, D:2) a +0 club a +0 dagger a cursed -2 club (16, 4, D:2) a +0 dagger (24, 12, D:2) a +0 dagger (24, 19, D:2) a leopard gecko skeleton (24, 20, D:2) a +0 falchion a +0 club a rat corpse a quokka corpse a hobgoblin corpse a hobgoblin corpse (31, 37, D:2) a +0 dagger (35, 37, D:2) a ball python corpse (skeletalised by now)