dscm Level 1 of the Dungeon (16, 12, D:1) a cursed -3 club (22, 16, D:1) a cursed +0 club (39, 13, D:1) a +0 club (43, 15, D:1) a +0 club (47, -2, D:1) 65 needles of confusion (47, 0, D:1) 52 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -10, D:2) a +0 trident a +0 leather armour (8, -10, D:2) a +0 dagger (9, -28, D:2) a cursed +0 scale mail (12, -31, D:2) a +0 scale mail (13, -20, D:2) a cursed -3 club (14, -20, D:2) a +0 club (17, -2, D:2) a +0 whip (27, -22, D:2) a +0 dagger (28, -22, D:2) a +0 club (28, -11, D:2) a +0 club (31, -13, D:2) a +0 giant club (32, -15, D:2) a +0 long sword (50, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 3, D:3) 154 stones (9, -2, D:3) a +0 hand axe a +0 scale mail a potion of ambrosia (10, -2, D:3) a +0 whip (unseen) (11, 4, D:3) 3 gold pieces (11, 13, D:3) a +0 dagger (14, -3, D:3) a potion of mutation (unseen) (16, -4, D:3) a +0 club (19, 5, D:3) a jackal skeleton (20, -2, D:3) 14 gold pieces (20, 7, D:3) a jackal corpse (skeletalised by now)