Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 15247232750466785232, levelgen mode: deterministic 29 dscm the Chopper (level 3, 27/27 HPs) Began as a Demonspawn Gladiator on Dec 7, 2019. Got out of the dungeon alive. The game lasted 00:01:34 (729 turns). dscm the Chopper (Demonspawn Gladiator) Turns: 729, Time: 00:01:35 Health: 27/27 AC: 4 Str: 15 XL: 3 Next: 1% Magic: 2/3 EV: 13 Int: 9 God: Gold: 29 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: spiny 1, magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of blinking {unknown} Potions g - a potion of degeneration {unknown} h - a potion of might {unknown} i - a potion of invisibility {unknown} Comestibles f - a ration Skills: * Level 2.2 Fighting * Level 3.3 Axes - Level 1.7 Throwing * Level 0.5 Armour - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When hurt, damage is shared between your health and your magic reserves. Message History The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. i - a bubbling emerald potion There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. HP restored. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. #.# #.# #+# #.# #.# #.## ##'## #..#####...### ##. ########..'.'.'.@.'.+ .. ......##..#####...##### .. ##.....#......##'##.##. . .......(....####.##....#. # ####.......## #+##.....## .# .....(..##.## #..#....###..##. ##......>#..####+#.##.#...>..J... #....)..............#.#.#...##..# #.......##......###............. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 leopard geckos A bat (D:2) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 243 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 701 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 701 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/3 729 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_c, co_window_2corner, co_window_broadway_a, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, minmay_tromino_mix6 D:2: layout_rooms, chequers_serial_rivers_micro_d Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Axes | 3 | 3.3 Fighting | | 2.2 Throwing | | 1.7 Armour | | 0.5 Action || total -------------------------++------- Melee: War axe || 40 Stab: Sleeping || 1 Armor: Leather armour || 12 Dodge: Dodged || 34