dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 1, D:1) 17 stones (6, 3, D:1) a +0 dagger (13, -15, D:1) 7 stones (17, 22, D:1) 16 bolts (29, 17, D:1) a +0 leather armour (33, 2, D:1) a +0 short sword (35, 14, D:1) a +0 whip (35, 28, D:1) a +0 dagger (36, 14, D:1) a stone (37, 16, D:1) 2 stones (41, 30, D:1) a +0 ring mail Level 2 of the Dungeon (2, -16, D:2) a +0 leather armour (5, -8, D:2) a potion of heal wounds (15, -12, D:2) a +0 short sword (27, -5, D:2) a bat corpse (skeletalised by now) (28, -31, D:2) a +0 dagger (29, -17, D:2) a +0 war axe (32, 4, D:2) a +0 club (34, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -7, D:2) a cursed -1 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now)