Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 9461915689885532809, levelgen mode: deterministic 4 dscm the Thaumaturge (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Dec 5, 2019. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (39 turns). dscm the Thaumaturge (Gnoll Wanderer) Turns: 39, Time: 00:00:40 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 70% Magic: 8/12 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 21/22 levels left rFire . . . SeeInvis . b - +1 short sword (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated, lightly drained A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club b - a +1 short sword of draining (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification e - a potion of brilliance {unknown} Comestibles f - a ration Skills: + Level 0.1(0.0) Fighting + Level 0.1(0.0) Short Blades + Level 0.1(0.0) Long Blades + Level 0.1(0.0) Axes + Level 0.1(0.0) Maces & Flails + Level 0.1(0.0) Polearms + Level 0.1(0.0) Staves + Level 0.1(0.0) Slings + Level 0.1(0.0) Bows + Level 0.1(0.0) Crossbows + Level 0.1(0.0) Throwing + Level 0.1(0.0) Armour + Level 0.1(0.0) Dodging + Level 2.2(2.0) Stealth + Level 2.4(2.2) Shields + Level 0.1(0.0) Unarmed Combat + Level 11.1(10.9) Spellcasting + Level 0.1(0.0) Conjurations + Level 2.0(1.8) Hexes + Level 0.1(0.0) Charms + Level 0.1(0.0) Summonings + Level 0.1(0.0) Necromancy + Level 0.1(0.0) Translocations + Level 0.1(0.0) Transmutations + Level 0.1(0.0) Fire Magic + Level 0.1(0.0) Ice Magic + Level 0.1(0.0) Air Magic + Level 2.0(1.8) Earth Magic + Level 2.0(1.8) Poison Magic + Level 0.2(0.0) Invocations + Level 0.1(0.0) Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ##.... 4% 1 None Passwall Tmut/Erth ##...... 9% 2 None Stone Arrow Conj/Erth ##.... 17% 3 None Mephitic Cloud Conj/Pois/Air ##...... 19% 3 None Petrify Tmut/Erth ##...... 50% 4 ###.... Lee's Rapid Deconstruct Erth ##........ 73% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club The zap hits the goblin. You kill the goblin! Your base Hexes skill increases to level 2! Your base Earth Magic skill increases to level 2! Your base Poison Magic skill increases to level 2! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The zap misses the bat. The bat hits you but does no damage. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The zap misses the bat. The bat hits you. You die... .. #.# ####.. #..... #.... #....##+##### ## #.......##..##...## #..........@b.?..). #####...##..##..... ∆ $.....##'######+##.. #######...####...# #...#..#...# #...'.†'.<.# #...#..#...# #...#..#...# #####..##### You could see a bat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 11 in Spellcasting 0 | D:1 | dscm the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with the following items: a +0 club, a potion | of lignification, a +0 robe, a ration; and the following | spells available to memorise: Sandblast, Shock, Passwall, | Stone Arrow, Mephitic Cloud, Petrify, Lee's Rapid | Deconstruction 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 12/12 2 | D:1 | Learned a level 1 spell: Shock 39 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | | 11.1 Hexes | 2 | 2.0 Earth Magic | 2 | 2.0 Poison Magic | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 2.2 Shields | | 2.4 Unarmed Combat | | 0.1 Conjurations | | 0.1 Charms | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Short sword || 8 Club || 3 Bite || 2 Cast: Shock || 4 Armor: Robe || 3 Dodge: Dodged || 7