Dungeon Crawl Stone Soup version bcrawl-1.19.1 (webtiles) character file. Game seed: 6068465380851261989 0 dscm the Slasher (level 1, 15/15 HPs) Began as a Vampire Wanderer on Dec 5, 2019. Safely got out of the dungeon. The game lasted 00:00:22 (1 turns). dscm the Slasher (Vampire Wanderer) Turns: 1, Time: 00:00:23 Health: 15/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing c - a potion of flight f - a potion of blood Skills: + Level 1.0 Fighting Level 2.4 Long Blades + Level 2.1 Dodging + Level 1.7 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 2.1 Necromancy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 14% 1 ##..... Pain Necr #..... 14% 1 ##..... Vampiric Draining Necr #......... 38% 3 ####... Regeneration Chrm/Necr #......... 54% 3 ####... Animate Dead Necr N/A 80% 4 #####.. Bolt of Draining Conj/Necr #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, dscm the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a potion of flight, a +0 robe, a potion of blood; and the following spells available to memorise: Animate Skeleton, Pain, Vampiric Draining, Regeneration, Animate Dead, Bolt of Draining. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##.# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Vampire Wanderer began the quest for the Orb. 0 | D:1 | dscm set off with the following items: a +0 dagger, a | potion of curing, a potion of flight, a +0 robe, a potion | of blood; and the following spells available to memorise: | Animate Skeleton, Pain, Vampiric Draining, Regeneration, | Animate Dead, Bolt of Draining 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Safely got out of the dungeon.