dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +1 hunting sling of flaming (61, 16, D) a lamp of fire (62, 0, D) a +0 robe (62, 1, D) a +0 scythe of pain a +0 robe a +3 quarterstaff of chaos a +0 cloak a cursed amulet of inaccuracy (62, 8, D) an uncursed staff of fire (62, 16, D) a fan of gales (62, 17, D) a sack of spiders (63, 0, D) a +0 glaive a +0 robe (63, 8, D) an uncursed staff of poison (63, 16, D) a +4 battleaxe of chopping (63, 17, D) a +2 hand axe of chopping (64, 16, D) a lightning rod (4/4) (64, 17, D) a cursed -3 ring of dexterity (65, 23, D) a +0 battleaxe of electrocution (67, 0, D) an uncursed staff of poison (69, 0, D) a +4 hunting sling of freezing (70, 8, D) an uncursed staff of poison (70, 20, D) a +1 trident of flaming 93 tomahawks a merfolk corpse (skeletalised by now) (71, 8, D) an uncursed staff of earth (71, 16, D) an uncursed staff of air (71, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 20, D) a +0 trident (71, 26, D) a +0 vampiric triple sword (71, 27, D) the cursed +0 troll leather armour "Jiulaa Ofui" {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (72, 8, D) a +1 hunting sling of flaming (72, 16, D) a +1 robe of magic resistance (72, 19, D) a +1 trident of flaming a merfolk corpse (skeletalised by now) (72, 20, D) a +0 trident (72, 27, D) a +1 chain mail of poison resistance (73, 1, D) a +0 ring mail of magic resistance (73, 17, D) a +2 fustibalus of freezing (73, 20, D) a +0 trident (73, 26, D) a +1 spear of venom (75, 1, D) a +3 mace of crushing