Dungeon Sprint DCSS version bcrawl-1.19.1 (webtiles) character file. Game seed: 8780160778386498642 337 dscm the Covert (level 6, -4/38 HPs) Began as an Octopode Archaeologist on Dec 3, 2019. Was a Believer of Uskayaw. Slain by a merfolk ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:55 (124 turns). dscm the Covert (Octopode Archaeologist) Turns: 124, Time: 00:01:56 Health: -4/38 AC: 2 Str: 22 XL: 6 Next: 54% Magic: 6/6 EV: 12 Int: 30 God: Uskayaw [**....] Gold: 0 SH: 30 Dex: 23 Spells: 5/5 levels left rFire . . . SeeInvis . V - +5 quick blade rCold . . . Gourm . z - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . b - +1 hat rPois . Spirit . (cloak restricted) rElec + Reflect . (no amulet) rCorr . Harm . M - +6 ring of dexterity MR +.... NoTele + N - +6 ring of dexterity Stlth ++++++.... O - +6 ring of intelligence HPRegen 0.12/turn P - +6 ring of intelligence MPRegen 0.10/turn Q - +6 ring of strength R - +6 ring of strength (no ring) (no ring) @: studying Polearms A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Stomp, Line Pass, Renounce Religion You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 whip w - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. x - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. y - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. A - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. B - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. C - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) D - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. F - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. G - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. H - the +0 sword of Power (You found it in the Dungeon) I - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. J - the +7 Singing Sword {slice} (You found it in the Dungeon) It inflicts extra damage upon your enemies. K - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). V - a +5 quick blade (weapon) Armour b - a +1 hat (worn) z - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery M - a +6 ring of dexterity (left tentacle) N - a +6 ring of dexterity (right tentacle) O - a +6 ring of intelligence (on tentacle) P - a +6 ring of intelligence (on tentacle) Q - a +6 ring of strength (on tentacle) R - a +6 ring of strength (on tentacle) Wands S - a wand of disintegration (7) T - a wand of iceblast (7) U - a wand of acid (7) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Books c - a manual of Polearms Miscellaneous d - an ancient crate o - a fan of gales L - a lightning rod (4/4) Comestibles f - 7 rations {!d} Skills: - Level 1.5 Fighting - Level 1.6 Short Blades + Level 8.9 Maces & Flails - Level 5.9 Dodging - Level 9.1 Stealth - Level 7.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The merfolk is moderately wounded. You constrict the merfolk. You block the merfolk's attack. GONNNNG! You hit the merfolk. You squeeze the merfolk. The merfolk is moderately wounded. You constrict the merfolk. You block the merfolk's attack. BOUMMMMG! The merfolk closely misses you. You block the merfolk's attack. PTOANNNG! The merfolk hits you from afar with a +0 trident! You can now pass through a line of other dancers. You hit the merfolk. You squeeze the merfolk. The merfolk is heavily wounded. You constrict the merfolk. You hit the merfolk. You squeeze the merfolk. The merfolk is heavily wounded. You constrict the merfolk. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.?:|.▓.[.|.▓.....▓ ▓.mmm.▓.....▓.[.).▓ ▓..m..▓.....▓.....▓ ▓..@..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A polar bear (D) An ice beast (D) A crimson imp (D) A bat simulacrum (D) A leopard gecko zombie (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 11 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 11 | D | Found the +10 dark maul {crush} 11 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 11 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 11 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 18 | D | Found the +6 shillelagh "Devastator" {shatter} 18 | D | Found the +11 plutonium sword {*Contam Stlth-} 18 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 18 | D | Found the +9 sword of Zonguldrok {reap} 18 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 18 | D | Found the +0 sword of Power 18 | D | Found the +7 mace of Variability {chain chaos} 18 | D | Found the +7 Singing Sword {slice} 18 | D | Found the +7 longbow "Piercer" {penet, EV-2} 58 | D | Became a worshipper of Uskayaw the Reveler 76 | D | Reached XP level 2. HP: 18/18 MP: 2/2 78 | D | Entered arena 2. 78 | D | Noticed a crimson imp 78 | D | Found a transporter. 82 | D | Reached * piety under Uskayaw 85 | D | Reached ** piety under Uskayaw 86 | D | Killed a crimson imp 86 | D | Reached skill level 6 in Stealth 86 | D | Reached XP level 3. HP: 21/23 MP: 3/3 86 | D | Reached *** piety under Uskayaw 96 | D | Entered arena 3. 96 | D | Noticed a polar bear 96 | D | Noticed an ice beast 96 | D | Found a transporter. 102 | D | Killed an ice beast 102 | D | Reached skill level 1 in Short Blades 102 | D | Reached skill level 5 in Dodging 102 | D | Reached skill level 9 in Stealth 102 | D | Reached XP level 4. HP: 27/28 MP: 4/4 102 | D | Reached XP level 5. HP: 32/33 MP: 5/5 105 | D | Killed a polar bear 105 | D | Reached XP level 6. HP: 37/38 MP: 6/6 106 | D | Reached **** piety under Uskayaw 116 | D | Entered arena 4. 116 | D | Noticed a merfolk 116 | D | Noticed a merfolk 116 | D | Noticed a merfolk 116 | D | Noticed a merfolk 116 | D | Found a transporter. 124 | D | Slain by a merfolk Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 7 | 7.4 Dodging | 4 5 | 5.9 Stealth | 6 9 | 9.1 Short Blades | 1 | 1.6 Maces & Flails | 8 | 8.9 Fighting | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quick blade | 8 | 10 || 18 Tentacles | 4 | 6 || 10 Constrict | 1 | 1 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Paralysed | | 1 || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | | 4 || 4 Block: Shield | 2 | 22 || 24