dscm Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (1, -35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -33, D:1) a +0 dagger (24, -48, D:1) a +0 club (25, -37, D:1) a +0 club (25, -35, D:1) 14 sling bullets (26, -6, D:1) a cursed +0 hand axe (27, -37, D:1) 19 arrows (37, -48, D:1) a +0 short sword (39, -29, D:1) 18 sling bullets (41, -12, D:1) a +0 club (46, -21, D:1) a +0 leather armour (47, -25, D:1) 27 bolts (48, -41, D:1) a +0 club (51, -36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, 3, D:2) a scroll of blinking (7, 12, D:2) a jackal skeleton (9, -12, D:2) a scroll of identify (10, -4, D:2) a potion of might (10, 8, D:2) a bat corpse (11, 0, D:2) a +0 leather armour (12, 4, D:2) a potion of invisibility (12, 5, D:2) 16 stones (13, -28, D:2) a +0 short sword (14, 11, D:2) an adder skeleton (15, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (16, -19, D:2) a +0 ring mail (16, -11, D:2) a +0 dagger (16, 13, D:2) a goblin skeleton (19, 5, D:2) a scroll of teleportation