dscm Level 1 of the Dungeon (2, 0, D:1) a +0 dagger (4, -14, D:1) a +0 club (6, -30, D:1) a +0 club (8, -4, D:1) a +0 leather armour (11, -7, D:1) 22 stones (36, -26, D:1) a +0 mace (39, -10, D:1) 3 stones (40, -10, D:1) 2 stones (41, -30, D:1) 7 stones (41, -10, D:1) 2 stones (45, -30, D:1) a stone (47, -29, D:1) a stone (47, 7, D:1) a +0 whip (50, 0, D:1) a +0 club (52, -20, D:1) a stone (53, -21, D:1) 2 stones (53, -20, D:1) 2 stones (53, -19, D:1) 2 stones (63, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, 18, D:2) a +0 dagger a +0 animal skin (19, 14, D:2) a bat corpse (skeletalised by now) (21, 32, D:2) a frilled lizard corpse (22, 30, D:2) a +0 robe (22, 34, D:2) a frilled lizard corpse (29, 43, D:2) a +0 dagger of electrocution (38, 29, D:2) a +0 leather armour (40, 27, D:2) an adder corpse