dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a +2 plate armour of fire resistance (59, 37, D) a +0 buckler of protection (60, 36, D) a manual of Long Blades (60, 37, D) the ring "Qoguz" {rF+ rC- SInv Stlth-} [ring of attention] It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you less stealthy. (61, 0, D) an uncursed staff of air (61, 16, D) a +1 trident of protection (61, 21, D) a +0 rapier (unseen) (61, 22, D) a +1 mace of protection (61, 26, D) a +0 mace of protection (61, 36, D) a +2 antimagic glaive (61, 37, D) the +4 broad axe "Raont" {freeze, rPois Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. (62, 1, D) an uncursed staff of poison (62, 9, D) a +2 scale mail of fire resistance (62, 16, D) a +2 hand crossbow of freezing (62, 22, D) a +0 short sword (unseen) (62, 23, D) a cursed -3 dagger a +0 leather armour a +0 short sword a +2 leather armour of cold resistance (62, 26, D) a cursed -3 ring of protection (62, 27, D) a +0 shortbow of freezing (62, 36, D) an uncursed ring of fire (62, 37, D) the +10 bardiche "Myoduf" {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (63, 0, D) a +1 vampiric dagger (63, 8, D) the +1 hand axe "Jeunkodgh" {holy, +Blink SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you see invisible. It lets you blink. It makes you more stealthy. (63, 17, D) a crystal ball of energy (63, 22, D) 2 arrows (63, 26, D) a lamp of fire (63, 29, D) a +0 falchion a +0 robe (63, 36, D) a +6 short sword of venom (63, 37, D) a book of Fire (64, 16, D) an uncursed staff of wizardry (64, 17, D) a +1 hand crossbow of freezing (64, 20, D) a +0 rapier (unseen) (64, 21, D) a +0 long sword (unseen) (64, 26, D) a +8 plate armour of ponderousness (64, 27, D) a +1 hand crossbow of flaming (67, 0, D) a +1 hunting sling of flaming (67, 4, D) a +0 long sword a +0 leather armour a +0 buckler (68, 4, D) a +5 antimagic hand axe (69, 0, D) a +2 chain mail of cold resistance (69, 4, D) a +1 long sword of flaming a +0 ring mail (69, 36, D) a +4 mace of holy wrath (70, 9, D) a +2 trident of flaming (70, 36, D) an uncursed staff of energy (70, 37, D) a lightning rod (inert) (71, 8, D) an uncursed staff of energy (71, 16, D) a cursed ring of attention (71, 17, D) a +3 short sword of speed (71, 18, D) a +4 scimitar of flaming (71, 19, D) a +0 scimitar of flaming (71, 26, D) an uncursed staff of fire (71, 37, D) the +3 lajatang "Huwnaf" {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). (72, 9, D) a +2 scale mail of cold resistance (72, 16, D) a +1 vampiric battleaxe (72, 26, D) an uncursed amulet of guardian spirit (72, 27, D) the +7 scimitar of Dung {vamp, rN+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from negative energy. (72, 37, D) a lamp of fire (73, 16, D) a +6 great mace of protection (73, 26, D) a +0 leather armour of poison resistance (75, 1, D) an uncursed staff of cold