dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -5, D:1) 29 sling bullets (7, -13, D:1) a cursed -3 hand axe (11, 19, D:1) a +0 short sword (14, 2, D:1) a +0 club (15, 15, D:1) a +0 club (16, -6, D:1) a +0 leather armour (16, 2, D:1) a +0 club (17, -7, D:1) a +0 ring mail (21, -16, D:1) a +0 club (27, -11, D:1) a +0 mace (34, -16, D:1) a +0 whip (41, -6, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a leopard gecko corpse (skeletalised by now) (0, 1, D:3) a +0 scale mail (1, 1, D:3) a +0 short sword (1, 2, D:3) a +0 dagger (1, 4, D:3) a bat corpse (skeletalised by now) (9, -20, D:3) a +0 robe (9, -5, D:3) a leopard gecko corpse (skeletalised by now) (11, -19, D:3) a frilled lizard corpse (skeletalised by now) (11, -11, D:3) a cursed +0 leather armour (21, -17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (5, -10, D:4) a +0 mace (8, -26, D:4) a +0 robe (9, -25, D:4) an adder corpse (skeletalised by now)