dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 short sword (1, -2, D:1) a stone (2, -1, D:1) a cursed -2 club (6, 16, D:1) a +0 short sword (13, 20, D:1) a +0 robe (32, 6, D:1) a +0 leather armour (38, 14, D:1) 12 stones (38, 15, D:1) 17 stones (49, 21, D:1) 16 stones (50, -3, D:1) a +0 club (53, -2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 10, D:2) a stone (6, 9, D:2) a stone (7, 2, D:2) 29 sling bullets (7, 8, D:2) a stone (8, 1, D:2) 14 poisoned needles (8, 7, D:2) a stone (10, 7, D:2) a +0 dagger a +0 hunting sling 12 stones (10, 8, D:2) a +0 whip a +0 flail a +0 ring mail (11, -1, D:2) a stone (11, 8, D:2) a +0 club (14, 27, D:2) a potion of ambrosia (16, 22, D:2) a +0 hunting sling (20, 14, D:2) 2 curare-tipped needles (21, 12, D:2) 22 arrows (26, 31, D:2) 20 stones (30, 3, D:2) 2 gold pieces (30, 4, D:2) a gold piece (30, 5, D:2) 2 gold pieces (30, 7, D:2) a +0 hunting sling (30, 33, D:2) a bat corpse (skeletalised by now) (31, 4, D:2) 2 gold pieces (35, 5, D:2) 16 bolts (35, 23, D:2) a stone (36, 19, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (36, 26, D:2) a stone (39, 1, D:2) a +0 club a hobgoblin skeleton (44, 42, D:2) a +0 short sword (50, 15, D:2) a ball python corpse (skeletalised by now)