dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 6, D:1) a +0 dagger a +0 leather armour (3, 4, D:1) 18 bolts (3, 6, D:1) 15 sling bullets (9, -2, D:1) a +0 short sword (15, -14, D:1) 10 gold pieces (18, -24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 17, D:2) 23 bolts (1, 7, D:2) 23 stones (1, 16, D:2) a +0 dagger (5, 9, D:2) a +0 dagger (9, 4, D:2) 15 sling bullets (13, 2, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (15, 5, D:2) a +0 club (16, -5, D:2) 6 bolts (17, -12, D:2) a cursed -2 club (24, 15, D:2) a hobgoblin corpse (skeletalised by now) (25, 14, D:2) a stone a hobgoblin corpse (skeletalised by now) (27, 14, D:2) a stone (30, 14, D:2) a +0 club a stone (36, 19, D:2) a +0 spear (43, 15, D:2) an adder corpse (skeletalised by now) (44, 26, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 6, D:3) a worm corpse (6, 6, D:3) a goblin corpse (15, -5, D:3) a +0 club a hobgoblin corpse (30, 0, D:3) a +0 club (30, 1, D:3) a hobgoblin corpse Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 club