Dungeon Sprint DCSS version 0.22.1-1-ga44c0e5 (webtiles) character file. 144 dscm the Skirmisher (level 5, 20/46 HPs) Began as a Demonspawn Fighter on Sept 21, 2018. Got out of the dungeon alive. The game lasted 00:00:20 (127 turns). dscm the Skirmisher (Demonspawn Fighter) Turns: 127, Time: 00:00:21 Health: 20/46 AC: 13 Str: 17 XL: 5 Next: 5% Magic: 5/5 EV: 9 Int: 9 God: Gold: 0 SH: 10 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: sanguine armour, berserk cooldown A: nightstalker 1, sanguine armour 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: * Level 5.7 Fighting * Level 4.3 Axes * Level 4.9 Armour * Level 2.6 Dodging * Level 5.4 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. When seriously injured, your bleeding wounds create armour. (AC +6) Message History The centaur is almost dead. The centaur hits you. You block the centaur's attack. The centaur barely misses you. You slash the centaur! You kill the centaur! Your Fighting skill increases to level 5! Your Axes skill increases to level 4! Your Dodging skill increases to level 2! Your Shields skill increases to level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. You have reached level 5! There is an open door to the Dungeon here. Items here: ( ) †† an arrow; a dagger; a rat corpse; a goblin corpse You feel yourself speed up. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ There were no monsters in sight! Vanquished Creatures A centaur (D) A crimson imp (D) A worker ant (D) An orc (D) A bat skeleton (D) A goblin (D) A hobgoblin (D) A bat (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D | Noticed a crimson imp 98 | D | Noticed a worker ant 98 | D | Noticed a centaur 102 | D | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 102 | D | Reached XP level 2. HP: 24/24 MP: 2/2 104 | D | Killed a crimson imp 104 | D | Reached skill level 1 in Dodging 104 | D | Reached XP level 3. HP: 31/31 MP: 3/3 115 | D | Killed a centaur 115 | D | Reached skill level 5 in Fighting 115 | D | Reached skill level 5 in Shields 115 | D | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 115 | D | Reached XP level 4. HP: 15/40 MP: 4/4 115 | D | Reached XP level 5. HP: 17/46 MP: 5/5 127 | D | Got out of the dungeon alive. Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 4 5 | 5.4 Armour | 3 4 | 4.9 Axes | 2 3 4 | 4.3 Fighting | 4 5 | 5.7 Dodging | 1 2 | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 37 | || 37 Use: Potion | 1 | || 1 Armor: Scale mail | 15 | || 15 Dodge: Dodged | 14 | || 14 Block: Shield | 22 | || 22