dscm Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 3, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (0, 11, D:1) a +0 scale mail (4, 8, D:1) a +0 ring mail (5, 8, D:1) a +0 hand axe (12, -6, D:1) a +0 ring mail (19, 9, D:1) a +0 hunting sling (22, 9, D:1) a +0 spear (23, 9, D:1) a +0 short sword (32, 9, D:1) a +0 club (39, 1, D:1) a cursed +0 club (43, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (5, -9, D:2) a +0 club a goblin corpse (7, -9, D:2) a leopard gecko corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 6, D:2) a potion of brilliance (16, 10, D:2) a +0 club (18, -24, D:2) a scroll of blinking (21, -17, D:2) a rat corpse (skeletalised by now) (32, 9, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify