dscm the Dungeon (0, 0, D) a +0 short sword (0, 6, D) a +2 shortbow of freezing 23 arrows (0, 39, D) an uncursed staff of energy (0, 40, D) the +2 scimitar of the Revolution {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 lajatang a +2 halberd of chopping a +2 morningstar of holy wrath a +1 broad axe of chopping a +2 rapier of venom (0, 41, D) a +0 centaur barding (0, 42, D) a +0 cloak (0, 43, D) a +1 scale mail (0, 47, D) an arrow (0, 48, D) a +0 shortbow 23 arrows (0, 50, D) a +0 giant club (0, 52, D) a +0 hand axe a +0 leather armour (0, 54, D) a large rock a +0 shortbow 19 arrows (0, 55, D) a +0 shortbow 9 arrows (0, 56, D) 3 large rocks (0, 57, D) a cursed +0 flail a +0 robe (4, 11, D) 2 scrolls of enchant weapon (4, 14, D) 2 scrolls of enchant armour (4, 17, D) a wyvern corpse a water moccasin corpse a black mamba corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (12, 23, D) a +0 ring mail (12, 24, D) a +1 pair of gloves (12, 25, D) +0 storm dragon scales (12, 26, D) +1 ice dragon scales (12, 28, D) 2 potions of heal wounds (12, 29, D) a potion of curing (12, 30, D) a potion of curing (12, 38, D) a +3 dagger a +2 robe of magic resistance