dscm the Dungeon (0, 0, D) a +0 pair of gloves (0, 4, D) a +0 flail (1, 0, D) a +0 pair of boots (2, 0, D) a +0 helmet (3, 0, D) a +0 pair of gloves (7, 0, D) a +0 leather armour (7, 4, D) a +0 short sword a +0 chain mail (8, 0, D) a +0 long sword (9, 0, D) 7 needles of paralysis (10, 0, D) 18 stones (12, 4, D) a +2 ring mail (13, 4, D) a +0 helmet (14, 4, D) a +0 pair of gloves (15, 4, D) the +2 scimitar of Inconvenience {elec, Int+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). a +0 lajatang a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of chopping the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (16, 4, D) an uncursed staff of energy (40, 0, D) 2 scrolls of enchant weapon (45, 0, D) 15 stones (46, 0, D) a +0 halberd of chopping (47, 0, D) 14 bolts (47, 2, D) a spiny frog corpse (skeletalised by now) (48, 4, D) a +0 club (49, 4, D) a +0 shortbow 9 arrows (50, 2, D) a porcupine corpse (53, 2, D) a crocodile skeleton (56, 4, D) an arrow (still there?) a +0 short sword (still there?)