dscm the Dungeon [Shop] Qeanept's Book Emporium a book of the Dragon (990 gold) a book of the Tempests (770 gold) a book of Cantrips (220 gold) a book of Maledictions (275 gold) a book of Frost (385 gold) a book of Cantrips (220 gold) Sif Muna's Collected Works on the Mountains and the Oath (495 gold) Spells Type Level a - Slow Hexes 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Petrify Transmutation/Earth 4 e - Invisibility Hexes 6 a book of Cantrips (220 gold) a book of Misfortune (220 gold) a book of Minor Magic (220 gold) a book of Minor Magic (220 gold) [Shop] Poiw's Gadget Shoppe a wand of acid (3) (154 gold) a wand of random effects (16) (99 gold) a wand of clouds (6) (330 gold) a wand of flame (33) (192 gold) a wand of random effects (13) (82 gold) a wand of iceblast (7) (121 gold) a fan of gales (440 gold) a fan of gales (440 gold) a wand of disintegration (15) (209 gold) a wand of clouds (5) (297 gold) a wand of acid (6) (220 gold) a fan of gales (440 gold) [Shop] Cuog Iwu's Book Shoppe a book of Debilitation (440 gold) the Collected Works on Displacement and Bewitchment (512 gold) Spells Type Level a - Slow Hexes 2 b - Portal Projectile Hexes/Translocation 3 c - Force Lance Conjuration/Translocation 4 a book of the Warp (990 gold) a book of Alchemy (825 gold) a book of Minor Magic (220 gold) the Volume of the Rocks (783 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Shatter Earth 9 a book of Power (495 gold) a book of Misfortune (220 gold) a book of Cantrips (220 gold) a book of Spatial Translocations (715 gold) a book of Burglary (825 gold) a manual of Maces & Flails (1214 gold) [Shop] Raoqu's Assorted Antiques a potion of might (152 gold) a potion of heal wounds (190 gold) a scroll of remove curse (114 gold) a +5 quarterstaff of draining (1299 gold) a phial of floods (1520 gold) the Volume of the Traveller (2895 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Summon Forest Summoning/Translocation 5 a +0 pair of boots of running (1197 gold) (0, 0, D) a bolt (0, 32, D) a +0 plate armour a +0 arbalest 13 bolts a cursed -2 great sword (1, -8, D) a +0 war axe a +0 plate armour a +1 war axe a +0 plate armour a +0 battleaxe a +0 plate armour (1, 8, D) a +0 large shield a +2 sacred scourge of holy wrath (1, 34, D) a cursed +0 hand axe (2, 32, D) a +2 robe a +0 dagger (3, 0, D) a +0 animal skin a +0 antimagic war axe +0 storm dragon scales (4, 0, D) a +0 arbalest a +0 leather armour a +0 great sword 40 bolts a cursed +0 arbalest +0 ice dragon scales (4, 34, D) a +0 chain mail a +2 glaive of venom (6, -6, D) a +0 dire flail a +0 chain mail (7, -8, D) a +0 war axe a +0 chain mail (7, 12, D) +0 swamp dragon scales (8, 12, D) +0 swamp dragon scales (11, 8, D) a +0 chain mail a +0 glaive (11, 40, D) a +0 giant club (12, 8, D) a +0 plate armour a +0 glaive (13, 4, D) a +2 ring of slaying (13, 8, D) a +0 chain mail a +2 long sword (13, 28, D) an uncursed ring of see invisible (13, 36, D) a +0 mace (14, 0, D) a +2 flail of protection (14, 8, D) a +0 plate armour a +0 war axe (14, 32, D) a +0 plate armour a +0 halberd a +1 rapier of venom (15, -8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 0, D) a +0 hand axe (15, 4, D) the +2 rapier "Suphewk" {venom, rF+ rC- rN+ Dex+5 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. (15, 8, D) a +0 chain mail a +0 long sword a +0 chain mail a +2 great mace a +0 plate armour a +0 great sword a +0 shield a +0 plate armour a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe (15, 20, D) a large rock (15, 28, D) a +3 quick blade (15, 32, D) a +0 hand axe a +0 plate armour a +0 long sword (16, -8, D) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (16, 0, D) a +2 scimitar of slicing a +0 flail a +0 trident (16, 8, D) a +0 plate armour a +0 war axe (16, 20, D) a large rock 8 needles of sleeping (16, 24, D) a +0 trident (16, 28, D) a +0 great sword of holy wrath (16, 32, D) a +0 chain mail a +0 dire flail a +0 hand axe (17, -8, D) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (17, 0, D) +0 fire dragon scales (17, 8, D) a +0 plate armour a +0 great mace (17, 20, D) a +0 robe of positive energy a +0 trident (17, 32, D) a +0 leather armour a +0 flail of protection (18, -8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -4, D) Amiatov's Tome of the Assistive Frostbite Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Metabolic Englaciation Hexes/Ice 5 Sif Muna's Catalogue of Harmful Changing Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Static Discharge Conjuration/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Statue Form Transmutation/Earth 6 a book of Ice Sif Muna's Catalogue of Fetching Weightlessness Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Silence Hexes/Air 5 c - Discord Hexes 8 Sif Muna's Tome of Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Venom Bolt Conjuration/Poison 5 a book of Misfortune Sif Muna's Disquisition on Entrancing Confrontation Spells Type Level a - Slow Hexes 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Poison Arrow Conjuration/Poison 6 (18, 8, D) a +0 chain mail a +0 dire flail a +0 chain mail a +0 glaive (18, 24, D) a +0 leather armour a +1 spear of freezing (18, 28, D) a +0 triple crossbow (18, 32, D) a +0 plate armour a +0 war axe (19, -4, D) a book of Necromancy (19, 0, D) a +0 trident (19, 6, D) a +0 large shield a +0 chain mail a +4 trident of flaming (19, 8, D) a +0 dire flail (19, 20, D) a +0 robe a cursed -1 trident 5 needles of confusion (19, 28, D) the +4 hunting sling "Bipujeod" {velocity, +Blink} Any stone fired from it inflicts extra damage. It lets you blink. (19, 32, D) a +0 leather armour a +0 hand axe (20, -8, D) a cursed -1 dagger a +0 robe (20, -4, D) a +0 dire flail a +2 cloak a +0 whip (20, -2, D) a +0 short sword a +0 cloak (20, 4, D) a +5 double sword of electrocution (20, 8, D) a +0 chain mail a +0 great sword a +0 plate armour a +0 halberd (20, 20, D) +0 fire dragon scales (20, 24, D) a +0 trident a +0 trident (20, 28, D) a +0 flail (20, 32, D) a +0 club (21, -8, D) a +0 dagger a cursed +0 robe (21, 4, D) the +5 glaive "Voteacok" {drain, rElec Str-3 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+2). It insulates you from electricity. (21, 8, D) a +0 shield a +0 plate armour a +0 war axe a +0 plate armour a +2 great mace of protection a +0 plate armour a +0 halberd (21, 20, D) 19 bolts a +0 arbalest (21, 24, D) a +0 trident (21, 28, D) a +0 triple crossbow (21, 32, D) a +0 mace a +0 robe a +0 dagger (22, 8, D) a +0 chain mail a +0 great sword (22, 16, D) the +0 executioner's axe of Fury {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. (22, 20, D) a +0 arbalest 3 large rocks 36 bolts a +0 arbalest (22, 24, D) a +0 spear (22, 28, D) a +1 giant spiked club (22, 32, D) a +0 robe a +0 dagger (23, 4, D) the +5 bardiche "Fuazuthri" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (23, 16, D) a +1 great sword of protection (23, 32, D) a +0 whip (24, -2, D) +0 storm dragon scales (24, 4, D) the +5 double sword of Vuisevio {flame, rF+ rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It greatly protects you from cold. (24, 16, D) a +4 double sword (24, 20, D) a +2 buckler of protection (25, 4, D) a +5 vampiric bardiche (25, 12, D) a +2 ring of slaying +0 acid dragon scales a +2 ring of slaying a +2 ring mail a +1 large shield a +0 pair of gloves a +2 robe of magic resistance a +2 robe of the Archmagi a +0 chain mail of cold resistance (25, 16, D) the +3 longbow "Hydrabane" {venom, rPois rC+++ Str-5 Int-5} It poisons the ammo it fires. It affects your strength (-5). It affects your intelligence (-5). It renders you almost immune to cold. It protects you from poison. (25, 20, D) a +0 robe a +0 halberd (26, -8, D) a +0 long sword a +0 ring mail (26, 0, D) a cursed -1 cloak a +0 short sword (26, 4, D) a +2 ring of evasion the -2 pair of gloves of Puis {Str+4} It affects your strength (+4). the +5 lajatang "Edolo" {flame, Str+6 Dex-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (-2). It lets you see invisible. a +2 chain mail of cold resistance the +0 ring mail of Ycanu {Dex+2} It affects your dexterity (+2). 4 steel tomahawks the amulet "Sony" {Spirit Slay+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). (26, 16, D) a +0 triple sword of freezing (26, 20, D) a +0 robe a +1 whip of draining (26, 24, D) a +0 battleaxe (26, 28, D) +0 swamp dragon scales +0 storm dragon scales a +0 cloak a +0 helmet a +0 leather armour (27, -8, D) a +0 rapier a +0 rapier a +0 leather armour (27, 0, D) +0 shadow dragon scales a +3 lajatang of speed (27, 10, D) a +0 leather armour a +0 great mace of holy wrath (27, 16, D) a +1 demon whip of electrocution (27, 20, D) a +0 robe (27, 32, D) a +0 plate armour a +0 long sword (28, -8, D) an arrow a +0 long sword (28, 0, D) a +0 cloak a +0 short sword (28, 32, D) a +0 chain mail a +0 mace (29, -8, D) a +0 short sword (29, 0, D) a +0 flail a +0 flail (29, 8, D) a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe (29, 28, D) +0 swamp dragon scales (29, 32, D) a +0 hand axe (30, -8, D) a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (30, 0, D) the Grimoire of Anaesthesia Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Recall Summoning/Translocation 3 d - Lesser Beckoning Translocation 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Dispersal Translocation 6 Syrusyo's Disquisition on the Rocks and the Volcanoes Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Statue Form Transmutation/Earth 6 e - Ignition Fire 8 f - Shatter Earth 9 Boaklocw's Almanac of the Fetching Arsonist Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 c - Leda's Liquefaction Hexes/Earth 4 d - Fireball Conjuration/Fire 5 e - Summon Mana Viper Hexes/Summoning 5 f - Bolt of Fire Conjuration/Fire 6 g - Invisibility Hexes 6 h - Ring of Flames Charms/Fire 7 (30, 8, D) a +0 shield a +0 plate armour a +0 broad axe (30, 20, D) 3 arrows (30, 32, D) a +0 short sword (31, -8, D) a +0 long sword a +0 leather armour a +0 longbow 25 arrows a +0 leather armour (31, 4, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (31, 16, D) a +1 naga barding (31, 20, D) a +0 leather armour 18 arrows a +0 short sword a +0 longbow (31, 32, D) a +0 plate armour a +0 long sword (32, -8, D) a +0 scimitar a +0 rapier a +0 scale mail (32, 4, D) a +6 plate armour (32, 12, D) a +0 robe of fire resistance a +4 trident of freezing a potion of degeneration (32, 16, D) +1 swamp dragon scales (32, 32, D) a cursed +0 plate armour a +2 war axe a +0 robe a +0 dagger (33, 4, D) +6 fire dragon scales (33, 12, D) a +0 robe a +0 trident (33, 16, D) a +2 chain mail of cold resistance (33, 32, D) a +0 plate armour a +0 mace (33, 34, D) a +0 leather armour 25 sling bullets a +0 quarterstaff a +0 hunting sling (34, 4, D) +2 acid dragon scales (34, 12, D) a +0 robe a +1 trident of flaming (34, 16, D) a +1 robe of cold resistance (34, 24, D) 5 needles of confusion (34, 32, D) a +0 plate armour a +0 long sword a +0 plate armour a +0 glaive (34, 34, D) a +0 dagger (35, -8, D) a +0 long sword a +0 scale mail (35, 0, D) a +0 scimitar a +0 cloak a +0 dagger a +0 hand axe a +0 glaive (35, 4, D) a +4 naga barding (35, 12, D) a +0 robe a cursed -1 rapier a +0 robe a +2 rapier of speed (35, 32, D) a +0 chain mail a +0 scimitar (36, -8, D) a +0 short sword (36, 4, D) a +4 robe of resistance (36, 8, D) a +2 scale mail of magic resistance a +0 halberd 20 bolts a +0 arbalest a +1 hand crossbow of freezing a potion of degeneration a +0 falchion (36, 12, D) a +0 leather armour a +3 trident of flaming a cursed +0 leather armour a +0 spear of distortion (36, 16, D) a +0 pair of gloves of archery (36, 20, D) a +0 plate armour a +0 battleaxe an arrow (36, 24, D) 7 bolts (36, 32, D) a +0 chain mail a +0 halberd (37, 0, D) a +0 cloak a +0 dagger of draining (37, 8, D) a +1 battleaxe of freezing a +2 great sword of flaming a +0 ring mail a +0 flail of protection (37, 12, D) a +0 leather armour a +1 spear of freezing (37, 20, D) a +1 war axe an arrow (37, 24, D) a +0 robe a +0 scimitar a +0 glaive (37, 32, D) a +0 dire flail (38, 0, D) a +0 cloak a +0 long sword (38, 8, D) a +2 great sword of flaming a cursed +0 ring mail a +0 great mace a scroll of immolation a +0 scale mail (38, 12, D) a +0 leather armour a +0 spear a +0 leather armour a +1 trident of venom (38, 20, D) a +0 chain mail a +1 dire flail of holy wrath a +0 chain mail a +3 great mace an arrow (39, 8, D) 15 stones (39, 24, D) a +0 robe a +0 dagger of venom (39, 32, D) a +0 hand axe (39, 34, D) 4 sling bullets (40, -4, D) a +1 cloak a +0 long sword (40, 0, D) a +0 cloak a +0 whip a +0 long sword (40, 12, D) a +0 robe a +0 trident a +0 leather armour a +2 spear of flaming (40, 20, D) a +0 chain mail a +0 long sword (40, 24, D) a +0 robe a +0 long sword (40, 26, D) a +0 leather armour a +0 rapier (41, 12, D) a +0 trident (41, 20, D) a +0 great sword of flaming a +0 robe a +0 club (41, 24, D) a cursed +0 robe 6 bolts a +0 glaive a +0 arbalest (41, 28, D) a +0 dire flail a +0 dire flail a +0 robe a +0 whip a +0 robe a +0 whip 5 large rocks (41, 32, D) a +0 leather armour a +0 dagger (42, 8, D) a +4 halberd of flaming (42, 24, D) a +0 whip (42, 32, D) a +0 long sword (43, 8, D) 15 stones (43, 28, D) 3 large rocks (43, 34, D) a +0 long sword (44, -4, D) a +0 short sword a +0 cloak (44, 0, D) a +0 cloak a +0 whip a +1 cloak (44, 2, D) a +0 chain mail a +2 long sword of holy wrath (44, 8, D) a +0 hunting sling (44, 20, D) a bolt (44, 28, D) a +0 dire flail a +0 great mace (44, 40, D) an uncursed staff of energy (45, 0, D) a +0 battleaxe (45, 8, D) a +0 chain mail a +3 battleaxe a cursed -3 dire flail a +0 dire flail a +0 robe (45, 14, D) a +0 plate armour a +0 great sword of pain (45, 20, D) a bolt (45, 28, D) a +0 robe a +0 troll leather armour (45, 32, D) a +0 hand axe (45, 40, D) a +2 scimitar of holy wrath a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of freezing (46, -8, D) a poisoned javelin (46, 0, D) a +0 dire flail a +0 battleaxe (46, 8, D) a +0 scale mail 16 bolts a +0 long sword a +0 arbalest 2 potions of degeneration (46, 28, D) 3 large rocks (47, 40, D) a +0 centaur barding (48, 8, D) a large rock (48, 40, D) a +1 chain mail (49, -8, D) a poisoned javelin (49, 0, D) 3 scrolls of fog a +0 shield of fire resistance (49, 12, D) a +0 halberd (49, 20, D) 30 bolts a +0 arbalest (50, 12, D) a +0 robe a +0 flail a +0 robe a +0 robe (50, 20, D) a +0 robe a +0 chain mail a +1 long sword of flaming 2 arrows (50, 28, D) 3 large rocks (51, 8, D) a +0 chain mail of fire resistance a +1 pair of boots (51, 12, D) a +0 robe a +0 whip a +0 robe a +0 dire flail (52, 0, D) Sif Muna's Catalogue of Hexes and Transformation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Spider Form Transmutation/Poison 3 d - Silence Hexes/Air 5 e - Dragon Form Transmutation 7 Sif Muna's Incunabulum of Gravity Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Irradiate Conjuration/Transmutation 5 d - Shadow Creatures Summoning 6 e - Hydra Form Transmutation 6 f - Haunt Necromancy/Summoning 7 g - Summon Greater Demon Summoning 7 (52, 12, D) a +0 robe a +0 flail (52, 20, D) 17 bolts a +0 arbalest a +0 leather armour a cursed -1 great mace an arrow (52, 40, D) a +0 giant spiked club (53, 0, D) a +0 long sword a +0 shield a +0 cloak a +0 war axe (53, 8, D) a +3 quarterstaff of draining (53, 20, D) a +0 robe a +0 halberd an arrow (53, 32, D) a +0 robe a +0 dagger (53, 40, D) a +0 club (54, 0, D) a +0 cloak a cursed +0 rapier a +0 battleaxe a +0 battleaxe a +0 cloak (54, 8, D) a +0 ring mail a +0 falchion a +0 flail (54, 12, D) a +0 robe a +0 flail a +0 robe a +0 spear a +0 robe a +0 club (54, 32, D) a +0 club (55, 2, D) a +0 chain mail a +2 glaive of distortion a cursed -2 chain mail a +3 battleaxe of flaming a +0 chain mail a +3 great sword a cursed +0 chain mail a +0 battleaxe +0 acid dragon scales a +0 demon blade (55, 8, D) 2 large rocks (55, 12, D) a +0 hand axe (56, 0, D) a +0 scimitar (56, 2, D) a +0 plate armour a +4 scimitar (56, 8, D) a +0 ring mail of cold resistance a +2 hand crossbow of freezing (56, 40, D) a +0 morningstar of flaming (57, -4, D) the Orb of Zot (57, 20, D) a +1 leather armour of cold resistance 7 arrows a +0 short sword a +0 shortbow (58, 8, D) a +0 flail (58, 36, D) a +0 helmet (58, 40, D) a cursed +0 robe a +0 dagger (59, 36, D) a +0 helmet (60, 36, D) a +0 helmet (61, 8, D) the +10 fustibalus "Wegriyte" {freeze, rF+ rC- Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. (62, 8, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +4 quarterstaff of speed 2 throwing nets a +0 quarterstaff