dscm the Dungeon (0, 0, D) a +2 scimitar of holy wrath a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of chopping the +2 rapier of Massacring {pierce, *Noise rPois SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. It may make noises in combat. It makes you more stealthy. (1, 0, D) an uncursed staff of energy (35, 0, D) a +0 whip (40, 0, D) a goblin corpse (skeletalised by now) (41, 0, D) a +0 short sword a hobgoblin corpse (skeletalised by now)