dscm the Dungeon (0, 0, D) a killer bee corpse (1, 0, D) 2 arrows (3, 0, D) a +1 chain mail (4, 0, D) a +0 centaur barding (5, 0, D) a +0 helmet (6, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +3 war axe of chopping the +2 rapier of Defiance {antimagic, *Corrode +Inv rElec Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It insulates you from electricity. It lets you turn invisible. It may corrode you when you take damage. (7, 0, D) an uncursed staff of energy (41, 0, D) a +0 hand axe a +0 scale mail a scorpion corpse an orc corpse (46, 0, D) a +0 club (47, 0, D) a rat corpse