dscm the Dungeon (0, 0, D) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (9, 0, D) a +0 dagger of holy wrath a +0 robe (40, 0, D) an uncursed staff of energy (41, 0, D) the +2 scimitar of the Omega Point {distort, MR+ Str+3 Dex-2 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you see invisible. a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail of the Hero {distort, rF+++ Dex-4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-4). It renders you almost immune to fire. a +3 war axe of chopping (42, 0, D) a +0 naga barding (43, 0, D) a +0 helmet (44, 0, D) a +2 ring mail (55, 0, D) a bullfrog corpse