dscm the Dungeon (0, 0, D) a +0 centaur barding (2, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of crushing a +2 rapier of electrocution (37, 0, D) a +0 dagger (42, 0, D) a +0 club