dscm the Dungeon (0, 0, D) a jumping spider corpse (8, -45, D) a +0 battleaxe a +0 plate armour (8, -40, D) 50 gold pieces (8, -39, D) 50 gold pieces (8, -38, D) 50 gold pieces (8, -37, D) 50 gold pieces (8, -36, D) 50 gold pieces (8, -35, D) 50 gold pieces (8, -34, D) 50 gold pieces (10, -7, D) a +0 blowgun a +1 short sword of distortion 4 curare-tipped needles (10, -5, D) a curare-tipped needle (12, -40, D) the cursed +0 dagger "Koek Kokune" {pain, rF++ Str+4 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (-3). It greatly protects you from fire. It has a curse placed upon it. (12, -39, D) 29 stones (12, -35, D) 2 scrolls of enchant armour (12, -34, D) 2 scrolls of enchant weapon (12, -4, D) a +0 chain mail (12, -2, D) a scroll of enchant armour (12, 3, D) a +0 pair of boots (12, 4, D) a +0 helmet (12, 5, D) a +0 helmet (12, 6, D) a +0 helmet (16, -50, D) a cursed +0 dagger a cursed -2 club (16, -44, D) a cursed -2 giant club (16, -10, D) an uncursed staff of energy (16, -9, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +3 war axe of chopping a +2 rapier of venom (16, -8, D) a +0 helmet (16, -7, D) a +0 cloak (16, -6, D) a +0 plate armour (16, -4, D) 3 arrows (16, -3, D) a +0 giant club (16, -2, D) a +0 dire flail a +0 plate armour (16, -1, D) a cursed +0 scimitar a +0 robe (16, 1, D) an arrow (16, 2, D) a +0 troll leather armour (16, 3, D) a cursed -1 shortbow 15 arrows (16, 4, D) a +0 giant club (16, 5, D) a +0 dagger