dscm the Dungeon (0, 0, D) a large rock (4, 0, D) a +2 shortbow of flaming 31 arrows (6, 0, D) a large rock (8, 0, D) a +0 scimitar a +0 chain mail (10, 0, D) a +0 club a +0 leather armour (12, 0, D) a +0 plate armour (13, 0, D) a +0 pair of boots (14, 0, D) a +0 pair of boots (15, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of protection a +2 halberd of chopping a +2 morningstar of crushing a +1 broad axe of chopping the +2 rapier of the Jester {flame, Fragile MP+9 Str+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your magic capacity (+9). It lets you see invisible. It will be destroyed if unequipped. (16, 0, D) an uncursed staff of energy (38, -4, D) a porcupine corpse (39, -4, D) a crocodile corpse (42, -4, D) 2 scrolls of enchant weapon (45, -4, D) a +0 short sword (54, -2, D) a +0 quarterstaff a +0 hunting sling 13 sling bullets a +0 ring mail (54, 0, D) 5 stones a cursed -1 dagger (55, 0, D) a +0 club