dscm the Dungeon [Shop] Emuneogh's General Store (Shop contents are unknown) [Shop] Plog's Armour Boutique (Shop contents are unknown) (0, 0, D) 2 scrolls of enchant armour (0, 10, D) +0 acid dragon scales (0, 11, D) a +0 robe (0, 12, D) a +1 scale mail of magic resistance (0, 13, D) a +2 ring mail (0, 14, D) the +1 leather armour of the Barracuda {rElec} It insulates you from electricity. (0, 15, D) +0 acid dragon scales (0, 16, D) +0 acid dragon scales (0, 17, D) a +1 large shield (0, 19, D) a +1 lajatang (0, 20, D) a +1 demon blade of venom (0, 21, D) a +1 battleaxe (0, 22, D) the +8 spear "Poyniduw" {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you more stealthy. (0, 23, D) a +1 giant spiked club (0, 24, D) a +1 glaive (0, 25, D) a +1 great mace (0, 26, D) a +1 great sword (2, -3, D) a +0 trident a throwing net a +0 ring mail (2, 4, D) a throwing net (4, -22, D) a bolt (4, -16, D) a +0 mace 50 gold pieces (4, -15, D) 50 gold pieces (4, -13, D) 50 gold pieces (8, 20, D) a hippogriff corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) (8, 22, D) a blink frog corpse (skeletalised by now) (8, 24, D) 2 scrolls of enchant armour (8, 27, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (8, 28, D) a scroll of enchant armour (12, -10, D) a +0 giant spiked club a +0 flail a +0 plate armour (12, -7, D) a +1 chain mail (12, -6, D) a +0 helmet (12, -5, D) a +0 cloak (12, -4, D) a +2 scimitar of electrocution a +4 quarterstaff of pain a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of chopping a +2 rapier of distortion (12, -3, D) an uncursed staff of energy (12, 31, D) a +0 flail a +0 leather armour (12, 35, D) a +0 club (12, 36, D) a cursed +0 dagger (12, 37, D) a +0 short sword