Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 123 dscm the Ducker (level 4, 0/39 HPs) Began as a Demonspawn Air Elementalist on May 31, 2018. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (72 turns). dscm the Ducker (Demonspawn Air Elementalist) Turns: 72, Time: 00:00:26 Health: 0/39 AC: 2 Str: 8 XL: 4 Next: 80% Magic: 1/7 EV: 15 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -15), berserk cooldown, slowed, very slow A: antennae 1, magic shield a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: * Level 5.1 Fighting * Level 4.6 Armour * Level 5.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 2.6 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. Message History The shadow imp is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. You kill the shadow imp! Your Fighting skill increases to level 5! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ▓+▓ ▓.▓ ▓@▓ ▓.▓ ▓†▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ There were no monsters in sight! Vanquished Creatures A water moccasin (D) A shadow imp (D) A worm (D) 2 bats (D) A bat zombie (D) A frilled lizard (D) A quokka zombie (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Demonspawn Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Reached skill level 1 in Fighting 4 | D | Reached skill level 1 in Armour 47 | D | Noticed a water moccasin 54 | D | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 54 | D | Reached XP level 2. HP: 22/22 MP: 0/5 64 | D | Killed a water moccasin 64 | D | Reached skill level 5 in Dodging 64 | D | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 64 | D | Reached XP level 3. HP: 9/32 MP: 1/6 64 | D | Reached XP level 4. HP: 11/38 MP: 1/7 70 | D | Reached skill level 5 in Fighting 72 | D | Succumbed to a water moccasin's poison Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 5 | 5.7 Fighting | 2 4 5 | 5.1 Armour | 1 4 | 4.6 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Air Magic | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | 5 || 16 Cast: Shock | 6 | || 6 Use: Potion | 1 | || 1 Dodge: Dodged | 10 | 3 || 13