dscm the Dungeon (0, 0, D) a +0 club a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (6, 0, D) a +0 short sword a jackal corpse (41, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +3 war axe of freezing a +2 rapier of draining (44, 0, D) a +0 plate armour