dscm the Dungeon (0, 0, D) a +1 chain mail (1, 0, D) a +0 helmet (2, 0, D) a +0 pair of boots (3, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (4, 0, D) an uncursed staff of energy (8, 0, D) a plain deck of destruction (44, 0, D) a frilled lizard corpse (skeletalised by now) a bat skeleton (47, 0, D) a cursed -2 whip