dscm the Dungeon (0, 0, D) a +1 scale mail (0, 1, D) a +0 helmet (0, 2, D) a +0 naga barding (0, 3, D) a +2 scimitar of flaming the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of electrocution (0, 4, D) an uncursed staff of energy a wand of acid (10) (0, 5, D) 3 scrolls of remove curse 2 scrolls of amnesia a scroll of blinking (0, 37, D) a jackal corpse (0, 38, D) an adder corpse a worker ant corpse (0, 42, D) a bat corpse (skeletalised by now)