dscm the Dungeon (0, 0, D) a +0 plate armour (1, 0, D) a +0 centaur barding (2, 0, D) a +0 centaur barding (3, 0, D) a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of venom (38, 0, D) an adder corpse a hound corpse (40, 0, D) a kobold corpse (skeletalised by now) (42, 0, D) a +0 club a kobold corpse a rat corpse