Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 12 dscm the Magician (level 2, -3/28 HPs) Began as a Demonspawn Necromancer on Apr 24, 2018. Shot with an arrow by a centaur (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:30 (335 turns). dscm the Magician (Demonspawn Necromancer) Turns: 335, Time: 00:00:31 Health: -3/28 AC: 2 Str: 13 XL: 2 Next: 20% Magic: 7/7 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . SeeInvis . j - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking (expiring), very quick A: cold resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting - Level 4.3 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you! You hit the worm. The worm is heavily wounded. You puncture the worm! The worm is almost dead. You hit the worm. You kill the worm! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..SSc†@..)÷'..)<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur and 2 adders. Vanquished Creatures A worm (D) A dart slug (D) A goblin (D) A hobgoblin (D) A jackal (D) A kobold (D) A rat (D) 7 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Demonspawn Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Banished a spatial maelstrom 327 | D | Noticed a centaur 330 | D | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 330 | D | Reached XP level 2. HP: 19/19 MP: 7/7 335 | D | Shot with an arrow by a centaur Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Pain || 5 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 7