dscm Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (1, 24, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -8, D:2) a +0 club (10, -6, D:2) a +0 club (14, -2, D:2) a +0 whip of electrocution (14, 7, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (1, 11, D:3) a +0 whip a kobold corpse (8, 19, D:3) 6 curare-tipped needles (11, 14, D:3) a stone (12, 19, D:3) a rat skeleton (13, 16, D:3) a stone (13, 17, D:3) a +0 club (14, 9, D:3) 5 needles of sleeping (15, 18, D:3) a +4 hunting sling 23 stones a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (21, -5, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -3, D:3) a jackal corpse (skeletalised by now)