Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 5 dscm the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Jan 10, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (260 turns). dscm the Grave Robber (Octopode Necromancer) Turns: 260, Time: 00:00:22 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles b - a ration Skills: - Level 2.0 Dodging * Level 2.8 Stealth * Level 2.0 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal is almost dead. You constrict the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. The jackal closely misses you. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal completely misses you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you but does no damage. The jackal bites you. You die... #.#.# #.#.# #.#.# # #.#.#.# #########.#.#.# ..............# ###.......#.### #.#######.# # #@# #h# #h# #h. ### You could see 3 jackals. Vanquished Creatures A giant cockroach (D:2) A jackal (D:2) A kobold (D:2) A bat (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 20 Constrict || 5 Tentacles || 1 Cast: Pain || 1 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 23