dscm Level 1 of the Dungeon (3, -14, D:1) a +0 club (9, 0, D:1) a +0 shield (9, 10, D:1) 19 sling bullets (13, -19, D:1) a +0 club (16, -23, D:1) a stone (16, -18, D:1) a +0 dagger (16, -17, D:1) a +0 hand axe (17, 12, D:1) a +0 ring mail (18, 9, D:1) a +0 club (27, -28, D:1) a cursed -3 club (41, 6, D:1) a +0 leather armour (46, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, -35, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (3, -6, D:2) a cursed -1 club a hobgoblin skeleton (4, -34, D:2) a bat corpse (skeletalised by now) (5, -22, D:2) a rat corpse (5, -21, D:2) a cursed -1 club (7, -21, D:2) a goblin skeleton (21, -12, D:2) a +0 short sword (23, -22, D:2) a +0 dagger (26, -24, D:2) 19 stones (32, -8, D:2) a +0 robe (36, -19, D:2) 2 potions of heal wounds (39, -23, D:2) a scroll of random uselessness (39, 9, D:2) a +0 hand axe (40, -23, D:2) a potion of haste (41, 6, D:2) a +0 dagger